The archive for games worth remembering.
Retrospectives, overlooked releases, and the slow-burn question every enthusiast asks: does it still hold up?
Latest from the crate
Destiny 2's Content Vault: Deletion by Another Name
Bungie doesn't shut servers down to retire old content. It vaults it instead, playable one day and gone the next, with no promise it ever comes back.
3 min readPreservationAfter Flash Died, Volunteers Rebuilt It From Scratch
Adobe ended Flash Player at the close of 2020, and an estimated four million animations and games went dark with it. One volunteer archive and one open-source emulator are why most are still playable.
3 min readPreservationGOG's Preservation Program: What the Pledge Actually Covers
'Games live forever' is a bold promise from a storefront. Here is what the program commits to, and the part of the preservation problem it was never built to solve.
3 min readPreservationThe GTA Source Code That Got Taken Down Twice
Fans reverse-engineered GTA III and Vice City's code in early 2021. What happened to the project afterward is a case study in how fragile fan preservation gets when a rightsholder objects.
3 min readPreservationThe Video Game History Foundation Finally Opened Its Library
After years of promising a public archive, VGHF put a working one online in early 2025. Here is what researchers can actually access, and what it deliberately leaves out.
3 min readPreservationYuzu Is Gone: What Nintendo's Emulator Lawsuit Actually Settled
A $2.4 million settlement ended the most-used Switch emulator in eight days. Here is what the case established, and what it carefully avoided deciding.
3 min readOverlookedEternal Darkness Broke the Fourth Wall in 2002, and the Sequel Never Came
Silicon Knights' GameCube horror game faked crashes and muted your TV on purpose. Two decades later, the follow-up is still just a rumor.
3 min readOverlookedFreedom Fighters Was IO Interactive's Best Game Before Hitman Made Them Famous
An alt-history Soviet invasion of New York let you recruit a resistance army. Almost nobody noticed.
3 min readOverlookedKiller7 Refused to Explain Itself, and That Was the Point
Suda51 and Capcom shipped a rail-shooter-adventure hybrid that confused as many players as it converted — deliberately.
3 min readPromotedPromoted placement available
Presented by Brian Kittrell
